01 / UNITY · ANDROID · WEBGL
Fireline: Zombies
Personal project · Solo developer
Build a defense. Hold the line.
A first-person defense game: prepare your position, hold off zombie waves and build up your arsenal between missions.
- Gameplay systems
- I developed the shooting, enemy waves, construction and progression, connecting them into a complete game loop.
- Economy & balance
- Currency unlocks weapons and upgrades. A separate mission budget limits how much defense the player can place.